Chapter 8-3: Giant cheese wedge, anybody?
Navigation:
Chapter 1: After the Witches!
Chapter 2: To the Mines!
Chapter 3: A day at the Fairgrounds
Chapter 4: To the Lagoon
Chapter 5: Land of the Dinosaurs
Chapter 6: Industrial Pollution
Chapter 7: Fire and Ice
Chapter 8: Head in the Clouds
– 8-1: Cloud Cuckooland
– 8-2: Time to find Mumbo
– 8-3: Giant cheese, anybody?
– 8-4: Wrapping up Cuckooland
Chapter 9: Toil and Trouble
Canary Mary Guide
Cheato Page Guide
Disclaimer: This guide was written as a full game walkthrough, and thus was meant to be read from start to finish. If you are stuck collecting a certain item, refer to the in-depth guide links. Whilst this walkthrough tries to remain spoiler-free, users may find that when skipping ahead, or reading parts of the guide when they haven’t followed it from the beginning, that they may come across spoiler material. To ensure that you get as much enjoyment out of the game as possible, we ask that you refrain from reading ahead in this manner. Do so at your own risk.
Mumbo’s Skull
The real one this time! Anyway, move past the Minjo and grab Mumbo from upstairs. Hand over the glowbo and exit as Mumbo.
< CLOUD CUCKOOLAND >
Head back into the central cavern.
< CENTRAL CAVERN >
Head up the ramp you used to get Superstash’s final number, then to the right and up. Head through the tunnel, collecting the notes (5) as you go.
< CLOUD CUCKOOLAND >
If you move forward then head right onto the narrow platform, whilst carefully avoiding the Zubba, you’ll find a magic pad. Use your raindance spell and you’ll be able to create a bridge from the mainland to the giant pot of gold. What’s more, since you planted those beans earlier, two giant beanstalks will sprout and give Banjo access to two new areas. Once you’re done, head back into the central cavern again.
< CENTRAL CAVERN >
Head back out to Mumbo’s Skull once more.
< CLOUD CUCKOOLAND >
…and keep going…
< MUMBO'S SKULL >
This is the last time you’ll be using Mumbo in the entire game… such a pity, isn’t it? Wave goodbye to the shaman as you exit the skull.
< CLOUD CUCKOOLAND >
…back into the Central Cavern again.
< CENTRAL CAVERN >
Split up to Banjo once more in the centre of the room, then take the bear to the red alcove that leads out to the red mumbo skull (right side of the ramp).
< CLOUD CUCKOOLAND >
Jump onto the vine on the left and climb up, then jump across to the floatus floatium. Take him over to the midair platform, then climb up the beanstalk to find Mr. Fit again. Time to challenge him to a sack race!
Okay, for this race the best way to win is to cheat. I don’t think Mr. Fit quite understands this concept – it all seems pretty valid that you manage to win using a shortcut or super shoes.
Mr. Fit will always take the long route to the right on this track, and you should be able to control the sack easily enough to divert away from the main track and hop along the precarious, thinner shortcut to the left. Do so and you’ll win easily.
After you’ve beaten him, Mr. Fit will race off to another location (the place where you used Mumbo’s raindance) to challenge you to his final challenge; the sprint. Head back across to the mainland again and back into the central cavern.
< CENTRAL CAVERN >
Now head back across to the other side of the room and through the light blue doorway that leads to the blue Mumbo Skull.
< CLOUD CUCKOOLAND >
Take the floatus floatium across to the floating island, then climb the beanstalk up to the giant cheesewedge. Head inside.
< INSIDE THE CHEESE WEDGE >
Banjo can’t breathe too well with the off-cheese smell in here, so you won’t be able to hang around too long. Get into your sack pack move and move forward to the edge of the platform, still holding Z. When one of the floating onions comes near, jump onto it with the sack pack move, as the spikes on top of it will hurt your feet. Keep jumping from onion to onion until you get to the raised platform on the other side. Use your shack pack move to get into the small hole at the back and head through for a Jiggy
(5). Then you can exit.
< CLOUD CUCKOOLAND >
Take the cannon flower back to the mainland again and enter the central cavern for the bazillionth time.
< CENTRAL CAVERN >
Switch over to Kazooie once more, then head up the red ramp to the doorway you went through with Mumbo earlier for his raindance pad. Around the side of the doorway is a platform with some turbo trainers on it – pick ’em up and race out the door.
< CLOUD CUCKOOLAND >
Run over to Mr Fit and he’ll tell you that he’d like a race for the final part of the triathlon. Fair enough. As soon as he says go, sprint over to the other side of the long blue platform and over the white line to beat him. Grab the jiggy he coughs up for you (6) then head back into the cavern.
< CENTRAL CAVERN >
Pair up with Banjo again, then take the cyan coloured doorway just right of the pool of water, picking up the notes (5) on the way out.
< CLOUD CUCKOOLAND >
Hit the golden switch next to you, then talon trot over the rainbow and into the top of the pot o’ gold.