Killer Instinct

Take home the action from the arcade, with Killer Instinct on Super Nintendo! B. Orchid, Jago, Sabrewulf, T. J. Combo, Glacius and Chief Thunder return in Ultratech’s ruthless KI Tournament, entering into a battle of wills against the megacorporations finest fighters including Fulgore, Spinal, Riptor and Cinder and ultimately the pan-dimensional demi-god, Eyedol in a high-stakes showdown! Face off against bitter adversaries with the Tournament Mode, exclusive to the Super Nintendo, or get to grips with Training Mode to master the fighter of your choice. Retaining all of the Combo Breakers and Humilations that made Killer Instinct Arcade so refined, this offering on Super Nintendo is truly Rare!


Killer Instinct Team:

Game Design – Chris Tilston, Mark Betteridge, Kevin Bayliss, Ken Lobb
Art & Graphics – Dean Smith, Kevin Bayliss, Chris Seavor, Tim Stamper
Software – Mark Betteridge, Steve Patrick, Jeff Stafford Oliver Norton, Phillip Wattis, Robert Harrison, Martin Hollis
Music & Sound Effects – Graeme Norgate
Motion Capture – Kevin Bayliss, Simon Farmer, Louise Stamper, Dean Smith
Voices – Chris Sutherland, Ken Lobb, Faye Newborough, Keiko Tamura, Henry C. Sterchi, Isaac Marshall
Quality Assurance – Huw Ward, Gary Richards, John Hastie, John A. Charlesworth, Gavin Hood, Paul Weaver, Isaac Marshall, Henry Sterchi, Armond Williams Jr., Richard Richardson