Chapter 1-4: More of the Mayahem

BANJO-TOOIE PLAYER’S GUIDE WALKTHROUGH



Navigation:
Chapter 1: After the Witches!
– 1-1: Spiral Mountain
– 1-2: Jinjo Village
– 1-3: Mayahem Temple
– 1-4: More of the Mayhem
Chapter 2: To the Mines!
Chapter 3: A day at the Fairgrounds
Chapter 4: To the Lagoon
Chapter 5: Land of the Dinosaurs
Chapter 6: Industrial Pollution
Chapter 7: Fire and Ice
Chapter 8: Head in the Clouds
Chapter 9: Toil and Trouble

Canary Mary Guide
Cheato Page Guide


Disclaimer: This guide was written as a full game walkthrough, and thus was meant to be read from start to finish. If you are stuck collecting a certain item, refer to the in-depth guide links. Whilst this walkthrough tries to remain spoiler-free, users may find that when skipping ahead, or reading parts of the guide when they haven’t followed it from the beginning, that they may come across spoiler material. To ensure that you get as much enjoyment out of the game as possible, we ask that you refrain from reading ahead in this manner. Do so at your own risk.


Wumba’s Wigwam


Meet Humba Wumba, Banjo Tooie’s resident American-Indian magic lady. Wumba takes Mumbo’s place in changing you into strange new creatures and things to help you on your journey. Give her the glowbo you found outside her tipi, then jump in her pool to be transformed into a Stony. Stonies are the native citizens of Mayahem Temple, so this might just help you communicate with the others a bit better. Exit the Wigwam – you wont need to come back for a while.

< JADE SNAKE GROVE >
Take the warp pad and warp to the level entrance and exit.

< MAYAHEM TEMPLE >
If you walk behind the level entrance and exit, you’ll find a small hole in the wall. Go in to snag yourself an extra honeycomb piece (2). Next, come out and head up the steps to where you summoned the Golden Goliath, then go left. Jump up the stairs and talk to the armoured tiger, Officer Unogopaz. He sees through your petty disguise (I don’t think stonies wear bright yellow shorts normally), but he’ll let you into the kickball tournament seeing as they’re short on players.


Mayan Kickball Stadium (Lobby)


Activate the warp pad and go up to the stony up the top. He’ll open the door to the Quarter Final and let you through.

Now, just before you head on through, if you haven’t played BT Kickball before, you should go down to the practice room and test yourself out first. Basically you must run around and try and get as many points as you can. To score points, get a yellow stone through your goal – that’ll score two points. Red stones will take away one point from whoever’s goal it went through. Black stones are bombs, and can be used to kick at other players and stun them temporarily.

Press B to use a barge attack. This can be used to get to a stone faster than another Stony if you’re behind them. Press Z to kick if you’re holding a stone. Make sure you’re facing the right way first.

Basically, that’s all there is to it. You’ll play three matches, and you must win each in order to progress to the next round and collect your jiggy. The first round will only use yellow stones, the second introduces red ones and the third will have bombs, too. Complete all rounds and collect your jiggy, (3) then warp out to the level entrance and exit.

< MAYAHEM TEMPLE >
Head up past the Golden Goliath again and to where you kicked a hole in a gate with the giant golden fellah. Go through the hole to find a new area to explore.

< PRISON COMPOUND >
As soon as you enter, talk to the Stony immediately to your left. He’ll utter something strange about suns, moons and stars. Your job is to write down the exact order of these, as you’ll need it fairly soon. Run forward and activate the warp pad and you’ll find a sturdy, stone jail cell with a rodent running around inside. Just outside the door are three pads on the ground – a sun, a moon and a star. Walk on them in the order that the Stony told you, and the door will open.

The rodent will introduce herself as Dilberta, but will tell you a rock is blocking her way back home. You can’t do anything about the boulder right now, so go back to the warp pad and take it back to the Jade Snake Grove.

< JADE SNAKE GROVE >
Just run up to Humba’s and enter.

< WUMBA'S WIGWAM >
Transform back into Banjo and Kazooie and exit. You won’t be needing the stony transformation for a very long time.

< JADE SNAKE GROVE >
Take the warp pad back again to the World Entry and Exit.

< MAYAHEM TEMPLE >
Once you’re back, run over to the flight pad which you previously revealed with the Golden Goliath and take to the skies. Fly over to the top entrance of the Treasure Chamber and collect the Cheato Page (2) on the ledge. Go inside.

< TREASURE CHAMBER >
Drop down and head up the stairs to the left. You’ll be in a new part of the treasure chamber you haven’t been before – step on the switch and a gate will open allowing you through.

< UNGA BUNGA'S CAVE >
You’ll find yourself in a rather caveman-esque room with some very different music. Run through the cloth in front of you and you’ll find yourself in a large room with Targitzan’s Relic thingy in plain sight (it’s the weird gold thing across the other side of the room). Problem is, to get the relic thingy back you’ll need to tiptoe across the red fabric on the floor so you don’t wake up the Unga-Bunga guarding it (yes, they’re called Unga-Bunga’s). Using the same method you used to nab Ssslumber’s jiggy, tiptoe across, flap flip into the tunnel above and grab the relic. Run back around to where you entered the room from and exit.

< TREASURE CHAMBER >
Head down the steps and slide down the pile of treasure to where Chief Bloatazin eagerly awaits you. He’ll jump for joy at the sight of the Relic, and happily hand over a Jiggy (4). With Jiggy in hand, head back outside again.

< MAYAHEM TEMPLE >
Go back to the giant temple, and to the right you’ll see a bridge. Cross it and rescue the Jinjo (3) and keep going over to the other side. You’ll find a cow named Bovinia, and she’ll tell you that the pesky flies are eating all her crops. Press the top C button and take out all of the four flies, then collect another Jiggy (5). Flap-flip up onto the hut behind Bovinia and up to the ledge to get an extra honeycomb piece (2).

Head back to the temple and run up the stairs at the front. When you come to the door, go around the back and talon trot up the slopes to find another jiggy on the top (6). After you’ve collected it, jump down and enter the temple.


Targitzan’s Temple Lobby


Banjo and Kazooie will enter Breegull Blaster mode upon entering the temple. Cool, ain’t it? Step forward and enter the door ahead. You’ll enter a large maze of rooms and passageways. Your objective is to find as many of Targitzan’s Green Relics in order to gain access to his
private chambers.
Here are the things you should keep an eye out for in the temple.

Golden eggs: Find the intersection which links the blue, orange and yellow sections of the temple together. From there, go down the other path and shoot the enemy on the wall – you’ll find some golden eggs beneathe him. Golden eggs will allow you to enter a rapid fire mode for sixty seconds – within those sixty seconds you can use as many eggs as you like and it won’t subtract a single one from your egg total.

Jinjo: From the intersection linking the three areas of the temple, go down to the yellow section and open the door on your left with the A button. A Jinjo (4) awaits you at the end of the passageway.

Grey Section (Targitzan’s private chambers): From the intersection, go down to where the golden eggs lie and take the door on your right. This will lead straight to where Targitzan’s private chambers lie.

Collect 10 relics to open Targitzan’s Slightly Sacred Chamber. Within you will find a jiggy (7).

Collect 20 relics to open Targitzan’s Really Sacred Chamber. You’ll find another Jiggy inside, however this time collecting it won’t be so easy…


Boss Battle – Targitzan: Despotic Dizzy Totem God


Upon entering Targitzan’s Really Sacred Chamber, Targitzan will pop up out of the ground. He knows you were trying to steal his prize (even though he did open the chamber for you himself) and thus will begin to fight you. Targitzan has a total of 16 units of health, but isn’t too hard if you know how to beat him.

The mayan god starts off the battle by rotating on the spot – no attacks just yet. You must shoot Targitzan’s first layer, or his “feet”. Shoot the four targets which appear on him to progress. Use this round to practice your strafing, and try to forget about using the R sight to aim – use the C buttons and the control stick instead. Anyway, after hitting four targets, a moggy will appear somewhere in the room. Take it out with a few eggs, and it’ll give up a honeycomb, then you’ll proceed to round 2.

Targitzan’s first layer has disappeared now, revealing his second one. Watch out as it spins around, as there are two mouths which will spit darts in your direction. Using the left and right C buttons to strafe around whilst shooting will really come in handy here. Hit another four targets and the layer will explode just like the first one, and Targitzan will send his minions after you. Two Moggies this time. Same process, kill with some eggs, restock on some eggs around the room if you’re low, and snag the honeycombs if you’re in need of some health.

Things start getting trickier now, as there are more dart-spitting mouths and less targets. Keep strafing around in the opposite direction that Targitzan is rotating, and keep shooting the targets whenever you can. After lowering his health down to four, take out the three moggies and prepare for the final stage. Be careful with the moggies, though – sometimes they can pop up right next to you and give you a good whack.

Now there are four dart shooters and two targets. Focus hard, you’re almost there. Shoot the target four last times and the layer will explode, and the moggies will appear again. Take out all four of them and you’ve beaten Targitzan… or so you thought – the god won’t go down without a big bang. When Targitzan uses his Sacred Self Destruct, make sure you aren’t hanging on by one honeycomb. If you are, try and hide behind a stone barrier or try hiding in one of the corners of the room, as it can hit you – even if it is extremely inaccurate.

After collecting your jiggy (8) exit the temple.

< TARGITZAN'S TEMPLE LOBBY >
Stock up your egg supply if you haven’t already, then exit.

< MAYAHEM TEMPLE >
Head back over to Mumbo’s and use the warp pad to go back to the level entrance and exit. From there, take the flight pad up and onto the top of the kickball colloseum for another Jinjo (5). Once you’ve collected it, you may exit the level.

End of Chapter One

Next: To the Mines!