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Archived Rare Life Profile: Programmer

The games programmer has had a hard time over the last 10-15 years. Back in the glory days of 8 bit shenanigans they were kings, presiding over design, programming, music and yes… even graphics. The ‘one-man-bands’ of the computer gaming scene… Then things began to change. Slowly, and as surely as Scotch & Wry will […]

Archived Rare Life Profile: Musician

Hmm… what do I do at Rare? There’s a good question! I’m the musician responsible for Goldeneye, Banjo-Kazooie, DK64, Perfect Dark and Banjo-Tooie. I did all the audio for some of these games (the Banjo ones) and just music for the others. My daily things-to-do list goes something along the lines of: 1. Consulting with […]

Archived Rare Life Profile: Artist

Someone famous once said, “First impressions last”. Someone not so famous (me) once said, “The more copies you sell, the more money you make”. Firstly, most importantly and apart from anything else, it is the artists’ role to create an initial impression of their game that creates a desire to own it in as many […]

Archived Rare Life Profile: Artist

Artist: Donkey Kong Country 3, Donkey Kong 64 I came here about 2 years ago and was lucky enough to be asked to work on DKC3 on the SNES. That was such a cool day because then I knew that I hadn’t made a bad choice when I decided to go to work instead of […]