Beetlejuice

Beetlejuice, Beetlejuice, Beetlejuice! The ghost with the most makes his debut on your Nintendo Entertainment System with his most ambitious bio-exorcism gig yet! Tasked with forcibly removing the prudish Deetz family and their obnoxious guests from the Maitland home, Beetlejuice will have to employ an array of lethal shock tactics through eight terrifying levels including the Sewers, Graveyard and the Afterlife. Help Vouchers can be procured by stomping on beetles and defeating particularly nasty ghouls, which will see you getting your undead hands on some sought-after scares at your nearest Recently Deceased Information Booth. Don’t linger around the living too long though – a quick trip to Saturn isn’t out of the question if you’re especially unlucky, and then you’re food for the Sand Worm for sure! What have you got to lose? Turn on the juice and see what shakes loose!


Beetlejuice Team:

Game Design – Kevin Bayliss
Art & Graphics – Kevin Bayliss
Software – Paul Machacek
Music & Sound Effects
Quality Assurance