Conker’s Pocket Tales

Fresh from his Diddy Kong Racing adventure, Conker the squirrel sits down with his girlfriend Berri to celebrate his birthday with a large novelty cake. As the red squirrel leans in to blow out his candles however, a large Acorn punches through the surface of the fake cake and within seconds has scooped up all of Conker’s birthday presents and taken Berri captive! Now it’s up to Conker to pursue this gatecrashing Evil Acorn across the overworld as he recollects all of his birthday presents, and more importantly, rescues Berri from the clutches of this nutty adversary. Along the way, Conker will explore a variety of sprawling locations including a Spooky Forest, ancient Castle, a Western themed town and plenty of underground caverns where he’ll solve puzzles, play mini-games and take down brutal bosses all before his birthday is over. Rare’s first release on Gameboy Color delivers promise and quality, showing that there’s still much ado with the one screened wonder.


Conkers Pocket Tales Team:

Game Design – Gary Richards, Gareth Jones
Art & Graphics – Keri Wood
Software – Richard Brough, Trevor Attwood
Music & Sound Effects – Eveline Fischer, Robin Beanland
Quality Assurance – Huw Ward, Adam Munton, David Wong, Luke Munton, Gary Phelps, D. Mandeville, John Silke, Gareth Stevenson
Production – Leigh Loveday
Special Thanks – Joel Hochberg, Simon Farmer, Chris Stamper, Tim Stamper