Donkey Kong Land 2 Nintendo Retrospective
In the second-installment of this superb series, you wage battle against Kaptain K. Rool and his vast army of Kremlings. The incredible Advanced Computer Modeling (ACM) graphics in this game have been specially optimized for the Game Boy. If you play this game with the Super Game Boy accessory for the Super NES, you’ll have access to specially-selected color palettes and custom border graphics.
As the story begins, K. Rool kidnaped Donkey Kong and he’s demanding the entire Banana Hoard as ransom. It’s up to Diddy Kong and Dixie Kong to rescue their kidnaped pal. A wild assortment of friendly animals like Rambi the Rhino, Squitter the Spider, Squawks the Parrot, Rattly the Rattlesnake and Enguarde the Swordfish help the two little monkeys in their adventurous mission through over 40 levels. Each exciting area is filled with special traps, hidden items and dastardly Kremlings.
People who have played Donkey Kong Country 2 on the Super NES will recognize many of the elements of this game. For example, Diddy Kong can do his signature cartwheel and Dixie Kong can do her helicopter hair spin. And, you’ll need to collect Kremcoins to be able to get past Klubba’s Kiosk and on to the Lost World. But, unlike its Super NES counterpart you are not able to have one character throw the other, and it’s only a one-player game. Of course, you can always pause the game and hand it to a friend if you want some two-player fun.