Sabreman Stampede
Originally developed as a racing title for the Xbox to effectively replace the previous build of Donkey Kong Racing for Gamecube, the Sabreman Stampede team began to explore the possibilities of creating an entire adventure around the spry spectrum explorer instead. After development began to upgrade the title to the upcoming Xbox 360, much of the team had lent their talents to Kameo: Elements of Power and Perfect Dark Zero, putting Sabreman Stampede in stasis. Unfortunately, the pith helmet hero couldn’t be roused a third time, leading the game to enter limbo indefinitely.
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Sabreman Stampede Scribes Excerpts
Scribes The following excerpts detailing the development of Sabreman Stampede was originally published on Rare's Scribes letter page. We've scoured each edition in order to provide you with every mention of the title to be found in Rare's posted answers in chronological order below.